Why it’s good: It’s honestly hard to pinpoint what makes this game so good. This game has definitely caused a little bit of tension between friends who maybe aren’t as good at video-games, but consider it a bonding experience since the skill gap isn’t impossible to overcome. In other words, you won’t get far without your friends (or foes?) so choose wisely who you play with, and again, choose wisely who you play with, as any combination of hero/villain could mean the difference between a win, and a loss. It’s not the typical Spider-Man game with the web swinging mechanics, but it plays a little bit more like the Ultimate Alliance games, where the emphasis is put on multiplayer combat, and synchronized controls. What makes it different: In this case, what makes it good, is pretty much the same as what makes it different. So good for them for having that foresight. Who would’ve thought that a game that featured gameplay from some of Spider-Man’s most prolific villains from the Sam Raimi films would be such a huge success? I mean, I guess Beenox did. Why it’s good: As the expression goes: keep your friends close, and your enemies closer. In fact, it was part of one of your missions specifically to go to Liberty Island! It’s like this game was rubbing it into the faces of all the other Spider-Man games before it, that not only was web swinging different, but it was now limitless. The innovation of web-swinging alone is something to be thankful for, and the side missions, and random quests that pop up just further iterate what life is like in the life of a struggling Spider-Man. Even in Ultimate Spider-Man, there were barriers that limited access to certain areas, but in Spider-Man 2 you could go to Roosevelt Island, you could go to Ellis Island. You could finally go off the island! Nothing could stop you. What makes it different: Ultimate Spider-Man really brought it with the swinging mechanics, but Spider-Man 2 was the game that first introduced the ability to swing from buildings and touch the ground on console. That has to go down in history as one of the best boss fights in video-game history. This is pretty typical for games based off of movies, but punching Mysterio right in the face and knocking him out with one hit gets extra points. The cast of this game was seriously stacked not only did they include everybody from the film, but they managed to add a few extras in the form of Shocker, Mysterio, Black Cat, and a few others. Even with all the added side bosses, and missions, you got a game that really showed you both aspects of Peter Parker’s life (I mean, the dude’s so broke he had to double up and deliver pizzas as Spider-Man…I can still hear that theme music in my head). Why it’s good: Getting to play as an adult Peter Parker, based off of the script of the second Sam Raimi movie was immensely fun. Working towards a complete 100% of everything unlocked the Symbiote Spider-Man suit, and all the others were great nods to the Ultimate Spider-Man mythos as well. That’s not to mention the races, combat tours, and costume unlockables that were available in-game as well. the raw brutality of going on a Venom rampage really let you experience the game in completely different ways, and allowed for a fully fleshed out world. Having to rely more on your reflexes, and stringing together fight combos between enemies as Spider-Man vs. Switching between Spider-Man and Venom was always a satisfying moment in the story, and the developers put in work between how the two play differently. The Ultimate Spider-Man game managed to capture just a small pocket of that and ran with it. Not only was the story great, but the game modes themselves were on point. What made the Ultimate comics from Marvel special was how they took pre-existing stories, and characters and gave them new life with redesigns, new origins, and basically reimagining the entire world. What makes it different: The mechanics of this game were smooth, the world was fresh, and the story kept pulling you in with all kinds of twists, turns, and cameos from all over the Marvel world (seriously, it doesn’t get much more fun than throwing Wolverine’s motorcycle at him in a bar, or racing Johnny Storm around Manhattan). The game itself is based on the Ultimate Spider-Man comics, but the plot for the game itself actually predates the “War of the Symbiotes” arc in the comics. Why it’s good: The number one, absolute best Spider-Man game that exists right now in my completely unbiased and totally objective opinion is none other than Ultimate Spider-Man developed for the console by Treyarch.
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